Teaching Grappling: The Combat Way
Dr. William Durbin
Many people are interested in teaching grappling skills, but too many of them
have only a peripheral knowledge of grappling skill and that from the perspective
of sport Judo, which taught techniques developed only for sport, not intended
for combat. Now I am sure this supposition needs to be explained from a historical
point of view, and the answer is actually quit simple.
Jujutsu, which has become the generic term for empty hand fighting skills in
Japan, is a term believed to have been coined around the sixteenth century,
but actually subsumes quite a few fighting arts. Those arts which came under
the generic term Jujutsu included; Kempo, Torite, Yawara, Kogusoku, Koshimawari,
Wajutsu, Kumiuchi, Taijutsu, and many others.
Most of these fighting arts were looked upon as auxiliary to the weapon arts.
What this meant was that primary training was given to the weapons skills and
the empty hand training was designed to back up the weapons, not as an art practiced
only by itself. On the other hand, the weapon skills were in need of support
for those times when a weapon was broken or simply knocked out of the hands.
What has confused most people is that since Judo has laying techniques and Kodokan
is based on Jujutsu, it is supposed that Jujutsu has a set of laying down skills.
But remember the cause of Jujutsu, it was an art used to back up weapon arts,
such as; Naginata jutsu (halberd art), Yari jutsu (spear art), and Ken jutsu
(sword art).
Ask yourself what would happen to a warrior who was facing an opponent on a
battlefield, surrounded by enemy soldiers, trying to kill anyone wearing your
uniform. Picture that you are engaged in a struggle with an enemy soldier and
fall to the ground locked in an embrace over a sword, you having lost yours.
Now you could lock the person up and seek to hold them on the ground, but then
one of the enemy warriors would run you through with a spear, slice you with
a halberd, or remove your head with a sword.
It is obvious, just by putting the Japanese grappling art in context, taking
it out of the realm of sports, that laying around in a battle could not possibly
be an effective form of fighting. Where then did Kodokan Judo's grappling skills
come from and why were they practiced as a laying down fighting method?
The answer lies in history. It seems that in 1900, the Kodokan, had made quite
a reputation for itself by matching against other Jujutsu Dojo in a type of
Randori Shiai, free play competition, winning with standing throwing techniques
primarily. Much of the reputation was made by the standing throwing skills of
Shiro Saigo, a practitioner of Oshikiuchi, the art of Daito Ryu Aikijujutsu.
But then in 1900, the Kodokan matched itself against the Fusen Ryu. At that
time Judo did not have Ne Waza, laying techniques, instead they fought standing
up, as Kano had been taught in both the Tenshin Shinyo Ryu and Kito Ryu systems
he studied. Both Kito Ryu and Tenshin Shinyo Ryu had excellent striking skills
and effective throws, since they were created by actual Samurai. Kito Ryu was
known primarily for it's body throws, while Tenshin Shinyo Ryu was famous for
it's immobilizations, very similar to those which are utilized by Aikido today.
When Kodokan Judo faced off against the Fusen Ryu Jujutsu, the Jujutsuka realized
that there was no way they could defeat the Kodokan Judoka on an even footing
in a regular standing Randori, thus they decided to use a very sneaky tactic.
According to one source, when the Kodokan men and the Fusen Ryu men squared
off, the Jujutsuka immediately laid down on the ground. The Kodokan men didn't
know what to do, then the Fusen Ryu practitioners took them to the ground and
used chokes and ground joint lock to win the matches. This was the first real
loss that the Kodokan had known in eight years.
Kano took this to mean that if they were going to continue matching other Jujutsu
schools they needed a full range of laying techniques. Thus with friends of
other Jujutsu systems, among them being Fusen Ryu practitioners, Kano over the
next six years formulated the Ne Waza of Kodokan Judo which included three divisions;
Katame Waza (locking techniques), Shime Waza (choking techniques), and Osae
Waza (holding techniques).
Many of these techniques, while originally designed for combat, were so highly
modified for sporting events, that they no longer retained their original combat
significance. In some cases the moves have no immediate combat significance
outside of the sporting arena.
Due to the Randori Shiai competitions between Judo and Jujutsu schools, the
standing and laying techniques became well known throughout the Oriental world.
As the arts spread beyond Japan, especially during the early 1900s, Judo and
Jujutsu practitioners popularized their arts by taking on all comers in side
shows or at theaters. This led to the idea of trying out the skills in a wrestling
challenge as being a way of testing ones skill and creating interest in the
art. Yet many of the skills used in these events were designed only for 'friendly'
competition and not intended for life and death battle on the battlefield or
even for self defense on the street. Many of these skills are only good for
civilized competition, even when it is extremely brutal.
What then are the combat grappling skills? First of all, there are throws. The
idea of throwing, combat skills, is to injure the opponent when they hit the
ground or to set them up for a finishing move, which was usually designed to
break a limb or damage a joint. Throws were designed to be done standing, though
there developed a set of throws that took advantage of an opponent making you
fall, which you then turned into a throw which hurled them to the ground as
well. These were counter throws or methods of taking a slip of the foot and
turning it from a simple fall to the ground to a throw. In example, if a person
is trying to throw an opponent with an Ukiotoshi, floating drop, but slips and
begins to fall, they can change the standing throw into an Ukiwaza, floating
technique, which throws the assailant in the same way, but as the defender falls
to the ground.
Second there are joint techniques which generally attack the wrist, shoulder,
or elbow. There are some designed to attack the knee, though these are less
joint locks, though there are a few, and more low kicks intended to collapsed
the knee or shatter the joint. Once again, these were intended for use standing.
Finally, there are chokes of three types. The first type attacks the air supply
by collapsing the windpipe. These chokes were not originally designed to be
applied gently, so that they cause a person to capitulate in competition. They
were designed to be slammed on, many times causing severe damage which would
kill their opponent quickly.
The second type of choke was a blood strangle. This was a movement intended
to angularly apply pressure to the carotid arteries. By cutting off the blood
to the brain an opponent can be rendered unconscious in just five seconds. But
once again, these were developed for fighting in actual combat and death can
result from a blood choke in just seven seconds.
Finally, there is one more type of choke, but which uses the alternate meaning
of Shime, the Japanese word normally translated strangle, but which can also
mean, wring. This final division deals with breaking the neck of an opponent.
Some of the most ancient methods were designed to utilize the helmet to aid
in breaking the neck of an opponent in armor. But there were many developed
during the Tokugawa and Meiji eras which were intended to be used on the necks
of opponents in normal clothing.
Once again note, for combat, these can be applied standing. One does not have
to go to the ground to apply a choke or hold it long enough to be effective.
Neck breaking techniques are probably more effective from the standing position
than a laying one. This is combat not sport.
These then were the original grappling skills of the Orient. Foremost were the
throws, then jointlocks, and finally chokes. But the main difference, between
sport techniques and original combat skills, was the purpose. Combat skills
are designed to cause damage and leave a warrior on his/her feet to be able
to continue fighting.
One more aspect does need to be mentioned at this point. In the fighting arts
of the Orient, there was never a one dimensional martial art. What this means
is that while Jujutsu is normally thought of as a grappling art, traditional
Ryu also contained complete methods of striking with both hands and feet. These
striking techniques also include elbows and knees. By the same vein, Karate
was never a striking art only, but had a full range of grappling skills.
Due to the emphasis on sport techniques, and the rules which allow for safe
competition, Judo removed all strikes so that a safe grappling match could be
engaged in, just as Karate took away most grappling skills so that a safe sparring
match could be held. Both the predecessor to Judo, which of course is Jujutsu,
and that of Karate, the ancient art of Bushi Te, held full range of striking
and grappling techniques.
If a Jujutsu system states that their striking skills are used only to sit up
throws or other grappling methods, then they are more of a Judo system and not
actually Jujutsu at all. One has but to study the history of Jujutsu and find
out that strikes used in the ancient art were extremely sophisticated and effective.
Strikes were of two major types in Jujutsu. Against an unarmored opponent the
strikes were devastating and could end a fight with just one hit. Though the
Jujutsuka was always ready to follow up a hit with a grappling skill, just in
case it was ineffective or missed it's intended vital point.
The second type of strike was designed for use against an armored opponent and
was more of a push to achieve Kuzushi, breaking the balance of the assailant,
to set up a grappling technique. It is believed that this type of ability was
what has been misinterpreted in modern times as ineffective punching skills,
but they were actually designed for use against armor, when an actual hit could
not possibly have effect.
To teach real combat grappling, is to teach effective standing skills which
can be used in genuine self defense. Real grappling starts with strikes, according
to the leading Jujutsu masters of the past generation, most prominent of them
being James Masayoshi Mitose of Kosho Ryu Kempo Jujutsu. Second, the actual
grappling skills are throws, joint attacks, and chokes, all of which should
be learned in a standing manner first. Third, going to the ground should be
a last option and good grappling skills are intended to extricate the defended
from a ground situation and allow them to get back on their feet as quickly
as possible.
There are those who say that grappling skills need to be taught properly and
this is correct. But teaching these skills correctly does not mean teaching
the sport techniques to people and allowing them to believe they are actual
combat skills. For the most part, grappling skills for combat are done standing
on the feet. When one must go to the ground, good grappling skills get you back
on your feet as quickly as possible. This is the method of combat grappling,
found in the ancient fighting skills of Jujutsu and Bushi Te, still maintained
by many traditional self defense teachers. If you want to learn true grappling,
make sure it is designed for what you want. If you want to participate in a
sport, learn the game and learn it well, but if you want real grappling skill,
learn from a self defense specialist in the Japanese or Okinawan martial arts.